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cartago, costa rica, may 30, 2002
cartago, costa rica, may 30, 2002
tim gorton



I was the fourth employee at nTAG in June 2003 (and the first full-time technical employee.) I was the technical lead for the 1st generation system, and later became the Manager of Tag Software Development on the 2nd generation system, followed by a promotion to lead the engineering department in mid-2008. nTAG ceased operations at the end of 2008.


I was a research assistant in the MIT Media Lab's Grassroots Invention Group between Spring 2002 and Spring 2003. Under the direction of Bakhtiar Mikhak, our group aimed to empower a wide variety of communities to design and produce their own tools to solve local problems. My work in this group focused on developing and supporting the Tower system as well as my thesis project, a Tabletop Process Modeling Toolkit.


My thesis work focused on exploring the use of tangible systems models in the workplace in the context of a Tabletop Process Modeling Toolkit. I worked with the United States Postal Service to model mailflow in the Boston processing and distrbution center near South Station in Boston.


I was also the lead software developer on the Tower system in the Grassroots Invention Group, as well as supporting users of this system directly and by building online systems and documentation. As part of this work I was involved in supporting groups in the Media Lab, the TEC university in Costa Rica, and Fab Labs in Boston, Costa Rica, and India.


I was a UROP (undergraduate researcher) in the MIT Media Lab's Lifelong Kindergarten research group from Spring 1999 to Spring 2001. Under Mitchel Resnick's direction, this group builds tools which expand the range of what people can create, focusing on what they learn in the process. My work in this group included graphing software for an embedded computer system for kids and the i-ball project.



In the fall of 2001, I took MIT's introductory graduate computer graphics class. My projects for the class can be found here.


In the spring of 2001, I took the Media Lab's "Tools for Thought" undergraduate class with professors Mitchel Resnick, Brian Smith, and Justine Cassell. My projects for the class can be found here. I have actually seen my writing on gender and computer games referenced elsewhere on the web, which I find hilarious.


In the spring of 2000, I took MIT's "History of Computing" class with professor David Mindell. For our class's final project, we could either write a paper or (and I think this was offered only as an afterthought) make an emulator of a historical computer. I was planning on writing a paper before I talked to Brian Silverman, a longtime collaborator of the groups I've worked with at the Media Lab. Brian does this sort of thing as a hobby and convinced me to look at the PDP-8, for which I found the assembly source for a LISP interpreter. So I wrote an emulator in java for the machine and fed it the LISP source code, which lets you interact with the original code. The emulator and a bunch of information about the PDP-8 is here, but recent changes to java seem to have broken my applet of the emultaor.

(c) tim gorton 2019